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Pet Dex

The COLLECTION tab is a pet dex — numbered entries, five shelves, a completion ring, shiny and evolved tracking, and how many of each pet exist across the whole game.

Overview

The COLLECTION tab of the Pets menu is a dex: one numbered entry for every pet in the game, filled in as you collect it. It opens with a completion panel, then five shelves — REGULAR, ELUSIVE, LIMITED, EVOLVED and SHINY — and every entry you have not filled shows a padlock . Nothing is hidden: the shelves list every species whether you own it or not, so the dex is also the full checklist of what is left to find.

NOTE
An entry stays collected forever once you have owned that pet — fusing, salvaging or trading away your last copy never re-locks it. The same is true of shinies. The EVOLVED shelf is the one exception: it reads what you own right now, so an evolved form lights up while you hold an evolved copy.

The completion panel

The banner at the top of the page is the headline: a ring showing the percentage of species you have collected, meters for species and for shinies — the separate chase on top of a full collection — and your rarest catch blown up on the right (its shiny art once you have caught the shiny). A BY RARITY strip breaks the species count down per rarity, each card earning a check when that tier is complete, and the i button in the corner opens your Pet Score breakdown. Collect every species and the whole banner turns gold.

LineWhat it counts
Ring / speciesSpecies you have ever owned, out of every species in the dex (59 obtainable today: 13 common, 13 uncommon, 11 rare, 7 epic, 9 legendary, 6 mythic)
ShinySpecies you have ever owned a shiny of
By rarityThe species line split by rarity — the quickest way to see which tier you are missing

The shelves

The pills under the equipped strip are jump links — tap REGULAR, ELUSIVE, LIMITED, EVOLVED or SHINY and the page scrolls to that shelf. Each shelf is a six-wide grid of sprites in dex order with a got / total count in its header.

ShelfEntriesWhat goes here
REGULAR38Every pet the claw machines can pull, in world order
ELUSIVE16Elusive pets earned off the claw — machines, events and the Ascension Altar
LIMITED5Bundle pets from the Shop and limited-event rewards such as the Founder pet
EVOLVED8The evolved forms — each is its own dex entry, filed right after its base species (see Pet Evolution)
SHINY67One cell per species and per evolved form — the only place in the game that shows off the shinies you have caught

Reading a cell

  • Padlock — not collected yet. Every shelf uses the same padlock, so a locked shiny, a locked evolution and a locked species all look alike; the dark border still carries the rarity colour so you can tell what is missing, not just that something is.
  • Coloured border — the pet's rarity, full strength once collected.
  • Number in the corner — the dex number, the same one shown on the pet's card.
  • ×N in the top-right — how many copies you own (species shelves only).
  • Sparkle — a collected shiny cell twinkles, just like the shiny portrait on its card.
  • Tap a collected cell to open the species card (your equipped copy first, otherwise your best one). A locked cell does not open.

Dex numbers

Numbers are fixed per species and never change with filters. Regular pets are numbered first, in world order and by rarity within a world, with each evolved form taking the number straight after its base species; the elusive and limited pets follow, by rarity.

NoEntryRarityShelfSource
No 001Lucky Rabbit Lucky RabbitCOMMONWorld 1Claw — 25% (1 in 4) per pull
No 002Fortune Rabbit Fortune RabbitCOMMONEVOLVEDEvolved form of Lucky Rabbit — see Pet Evolution
No 003Piggy Banker Piggy BankerCOMMONWorld 1Claw — 25% (1 in 4) per pull
No 004Hog Banker Hog BankerCOMMONEVOLVEDEvolved form of Piggy Banker — see Pet Evolution
No 005Silver Magpie Silver MagpieUNCOMMONWorld 1Claw — 15% (1 in 6.67) per pull
No 006Gilded Magpie Gilded MagpieUNCOMMONEVOLVEDEvolved form of Silver Magpie — see Pet Evolution
No 007Bandit Raccoon Bandit RaccoonUNCOMMONWorld 1Claw — 15% (1 in 6.67) per pull
No 008Raccoon Rogue Raccoon RogueUNCOMMONEVOLVEDEvolved form of Bandit Raccoon — see Pet Evolution
No 009Sticker Fox Sticker FoxRAREWorld 1Claw — 15% (1 in 6.67) per pull
No 010Sticker Kitsune Sticker KitsuneRAREEVOLVEDEvolved form of Sticker Fox — see Pet Evolution
No 011Crystal Cat Crystal CatEPICWorld 1 World 2Claw — 4.15% (1 in 24.1) per pull
No 012Prism Lynx Prism LynxEPICEVOLVEDEvolved form of Crystal Cat — see Pet Evolution
No 013Charm Octopus Charm OctopusLEGENDARYWorld 1Claw — 0.75% (1 in 133) per pull
No 014Sweetheart Octopus Sweetheart OctopusLEGENDARYEVOLVEDEvolved form of Charm Octopus — see Pet Evolution
No 015Dragon Hatchling Dragon HatchlingMYTHICWorld 1Claw — 0.1% (1 in 1,000) per pull
No 016Elder Dragon Elder DragonMYTHICEVOLVEDEvolved form of Dragon Hatchling — see Pet Evolution
No 017Snow Hare Snow HareCOMMONWorld 2Claw — 25% (1 in 4) per pull
No 018Diving Puffin Diving PuffinCOMMONWorld 2Claw — 25% (1 in 4) per pull
No 019Forge Bear Forge BearUNCOMMONWorld 2Claw — 15% (1 in 6.67) per pull
No 020Bouncy Frog Bouncy FrogUNCOMMONWorld 2Claw — 15% (1 in 6.67) per pull
No 021Glacier Golem Glacier GolemRAREWorld 2Claw — 15% (1 in 6.67) per pull
No 022Avalanche Yeti Avalanche YetiLEGENDARYWorld 2Claw — 0.75% (1 in 133) per pull
No 023Aurora Wyrm Aurora WyrmMYTHICWorld 2Claw — 0.1% (1 in 1,000) per pull
No 024Dew Snail Dew SnailCOMMONWorld 3Claw — 25% (1 in 4) per pull
No 025Lucky Ladybug Lucky LadybugCOMMONWorld 3Claw — 25% (1 in 4) per pull
No 026Flower Fairy Flower FairyUNCOMMONWorld 3Claw — 15% (1 in 6.67) per pull
No 027Rain Beetle Rain BeetleUNCOMMONWorld 3Claw — 15% (1 in 6.67) per pull
No 028Sun Hummingbird Sun HummingbirdRAREWorld 3Claw — 15% (1 in 6.67) per pull
No 029Owl Sage Owl SageEPICWorld 3 World 4Claw — 4.15% (1 in 24.1) per pull
No 030Meadow Mole Meadow MoleLEGENDARYWorld 3Claw — 0.75% (1 in 133) per pull
No 031Solstice Fawn Solstice FawnMYTHICWorld 3Claw — 0.1% (1 in 1,000) per pull
No 032Pearl Oyster Pearl OysterCOMMONWorld 4Claw — 25% (1 in 4) per pull
No 033Pistol Shrimp Pistol ShrimpCOMMONWorld 4Claw — 25% (1 in 4) per pull
No 034Giant Isopod Giant IsopodUNCOMMONWorld 4Claw — 15% (1 in 6.67) per pull
No 035Chambered Nautilus Chambered NautilusUNCOMMONWorld 4Claw — 15% (1 in 6.67) per pull
No 036Sailfish SailfishRAREWorld 4Claw — 15% (1 in 6.67) per pull
No 037Manta Ray Manta RayLEGENDARYWorld 4Claw — 0.75% (1 in 133) per pull
No 038Baby Shark Baby SharkMYTHICWorld 4Claw — 0.1% (1 in 1,000) per pull
No 039Fire Salamander Fire SalamanderCOMMONWorld 5Claw — 25% (1 in 3.99) per pull
No 040Ember Eel Ember EelCOMMONWorld 5Claw — 25% (1 in 3.99) per pull
No 041Magma Slug Magma SlugUNCOMMONWorld 5Claw — 15% (1 in 6.66) per pull
No 042Pyre Moth Pyre MothUNCOMMONWorld 5Claw — 15% (1 in 6.66) per pull
No 043Basalt Armadillo Basalt ArmadilloRAREWorld 5Claw — 15% (1 in 6.66) per pull
No 044Vent Crab Vent CrabEPICWorld 5Claw — 4.01% (1 in 25) per pull
No 045Wildfire Drake Wildfire DrakeLEGENDARYWorld 5Claw — 0.751% (1 in 133) per pull
No 046Phoenix Chick Phoenix ChickMYTHICWorld 5Claw — 0.1% (1 in 999) per pull
No 047Dawn Zombie Dawn ZombieCOMMONELUSIVEAscension Altar
No 048Essence Wisp Essence WispCOMMONELUSIVEAscension Altar
No 049Quest Goblin Quest GoblinCOMMONELUSIVEAscension Altar
No 050Vinnie the Hamster Vinnie the HamsterUNCOMMONELUSIVEVinnie's Gamble
No 051Trinket Kobold Trinket KoboldUNCOMMONELUSIVEAscension Altar
No 052Gold Slime Gold SlimeUNCOMMONELUSIVEAscension Altar
No 053Coin Corgi Coin CorgiRARELIMITEDStarter Bundle
No 054Aurora Narwhal Aurora NarwhalRARELIMITEDFounder reward
No 055Fruit Worm Fruit WormRAREELUSIVEBall Grove runs
No 056Bramble Hedgehog Bramble HedgehogRAREELUSIVEGarden bushes
No 057Siege Minotaur Siege MinotaurRAREELUSIVEAscension Altar
No 058Sticker Cube Sticker CubeRAREELUSIVEAscension Altar
No 059Token Turtle Token TurtleEPICLIMITEDDeluxe Bundle
No 060Hoard Mimic Hoard MimicEPICELUSIVEChest Rush chests
No 061Coin Gremlin Coin GremlinEPICELUSIVEAscension Altar
No 062Dice Imp Dice ImpEPICELUSIVEAscension Altar
No 063Carnival Phoenix Carnival PhoenixLEGENDARYLIMITEDPremium Bundle
No 064Void Warden Void WardenLEGENDARYELUSIVEJackpot Frenzy wheel
No 065Prism Peacock Prism PeacockLEGENDARYLIMITEDGiveaway prize
No 066Packyack PackyackLEGENDARYELUSIVEAscension Altar
No 067Doppelgeist DoppelgeistMYTHICELUSIVEAscension Altar

In circulation

Open a species card from the dex and, under its stars, it reports how many copies of that form exist across every account in the game — for example “3 in circulation” or “✨ 1 shiny in circulation”. Plain, shiny, evolved and shiny-evolved copies are counted separately, so a shiny card counts shinies only and an evolved card counts evolved copies only. A count of 1 is highlighted in gold: you own the only one. The census refreshes about once a minute and appears only on cards opened from the collection, not on inventory cards.

Shelves at a glance

Tips

  • The dex counts ever owned, so you can fuse duplicates freely and salvage a spare — the entry stays filled.
  • A shiny only counts once you have held a shiny copy. Shiny fusion on a max-star pet fills the shiny entry just as a lucky drop would.
  • The EVOLVED shelf reads live ownership — keep at least one evolved copy if you want the entry lit.
  • Chasing a “1 in circulation” line? Shiny evolved forms are the rarest population in the game — the evolved shelf on the SHINY row is where they show.
  • Your Pet Score is a different number: it weighs every copy you own by rarity, level and stars, while the dex only asks whether you have had one.

See also

  • Pets — Every pet in Ballin Tycoon — rarities, claw odds, abilities, levelling costs, stars, evolution, shinies and where each one comes from.
  • Shiny Pets — Shiny variants roll at 1 in 1,000 on every pet you receive — odds, shiny fusion, and a gallery of every shiny sprite.
  • Pet Evolution — Evolve a 3★ level-100 pet through its trial — stones, essence, the 9 trials, and the level-200 forms.
  • Elusive Pets — The 16 pets that never come from the claw — where each one drops, its odds, and how the elusive slot cap grows.
  • Pet Score — How Pet Score is calculated from your whole collection, and the tiers that boost rare pets at the claw machine.
  • Claw Machine — Gems in, pets out — cost per world, the intro sale, free pulls, the exact roll with Pet Score boosts, mythic pity, shiny odds and every pet's chance per world.
Generated from game data · version 2.13.7 (build 112). Spot a mistake? Tell us on Discord.