Sticker Packs
The five sticker pack tiers, exact per-slot and per-pack odds, guarantees, bucket drop chances with every multiplier, and every other source of packs.
Sticker packs are how stickers reach your album. There are five tiers — GREEN YELLOW PINK BLUE MAGENTA — and every one of them contains 3 stickers. Higher tiers roll better odds per slot, and the top three tiers guarantee a minimum rarity. Packs never sit in your bag: the moment one lands, it opens (queued packs offer OPEN ALL), each slot flips over, and duplicates show the Sticker Stars they paid.
Pack tiers
| Pack | Tier | Stickers | Guarantee | Sources |
|---|---|---|---|---|
| GREEN | 3 | none | Silver bucket, Free gift, Bingo track, Tutorial gift | |
| YELLOW | 3 | none | Gold bucket, Bonus Wheel W1, Bonus Wheel W2, Bingo track | |
| PINK | 3 | At least one 3★ or better | Emerald bucket, Bonus Wheel W3, Bonus Wheel W4, Bingo track, Deluxe Bundle, PINK safe | |
| BLUE | 3 | At least one 4★ or better | Ruby bucket, Quest chest 100 pts, Bingo track, Premium Bundle, BLUE safe | |
| MAGENTA | 3 | At least one 5★ or better | Quest chest 150 pts, Bingo track, GOLD safe |
Odds per slot
Each of the 3 slots is rolled independently from the pack's table: first a rarity, with gold 4★/5★ as their own rows (a gold result takes the whole slot — it is not a separate bonus roll). The slot then picks a sticker of that rarity uniformly from everything in the current season (27 × 1★, 21 × 2★, 18 × 3★, 18 × 4★, 24 × 5★ in Endless Summer).
| Pack | 1★ | 2★ | 3★ | 4★ | 5★ | 4★ GOLD | 5★ GOLD | Any gold |
|---|---|---|---|---|---|---|---|---|
| 58.1% (1 in 1.72) | 30% (1 in 3.33) | 10% (1 in 9.99) | 0.998% (1 in 100) | 0.209% (1 in 478) | 0.533% (1 in 188) | 0.124% (1 in 809) | 0.656% (1 in 152) | |
| 53.6% (1 in 1.87) | 30% (1 in 3.33) | 14% (1 in 7.13) | 1.22% (1 in 82.1) | 0.314% (1 in 319) | 0.656% (1 in 152) | 0.19% (1 in 526) | 0.847% (1 in 118) | |
| 52.2% (1 in 1.92) | 35.1% (1 in 2.85) | 10% (1 in 9.99) | 1.22% (1 in 82.1) | 0.533% (1 in 188) | 0.656% (1 in 152) | 0.314% (1 in 319) | 0.97% (1 in 103) | |
| 44.9% (1 in 2.23) | 35.1% (1 in 2.85) | 16% (1 in 6.24) | 1.49% (1 in 67.3) | 1.07% (1 in 93.8) | 0.8% (1 in 125) | 0.638% (1 in 157) | 1.44% (1 in 69.6) | |
| 50.5% (1 in 1.98) | 28.1% (1 in 3.56) | 17% (1 in 5.87) | 2.1% (1 in 47.5) | 0.714% (1 in 140) | 1.13% (1 in 88.3) | 0.428% (1 in 233) | 1.56% (1 in 64) |
Figures are exact per-slot probabilities (the roll table is normalised to 100%). The in-game PACK INFO panel prints the raw table weights, which differ from these by a hundredth of a percent or so. Guaranteed packs nudge their top rows slightly higher than the organic figures above — see the next table.
Per-pack chances
Chance that a whole pack contains at least one sticker of the given kind, including the guarantee: if none of the 3 organic rolls reaches the pack's minimum, one slot chosen at random is re-rolled from the rows at or above that minimum.
| Pack | At least one 3★+ | At least one 4★+ | At least one 5★ | Any gold | Gold 5★ |
|---|---|---|---|---|---|
| 31.6% (1 in 3.17) | 5.49% (1 in 18.2) | 0.995% (1 in 100) | 1.96% (1 in 51.1) | 0.37% (1 in 270) | |
| 41.6% (1 in 2.41) | 6.97% (1 in 14.4) | 1.5% (1 in 66.5) | 2.52% (1 in 39.7) | 0.57% (1 in 176) | |
| 100% (1 in 1) | 22.1% (1 in 4.52) | 6.94% (1 in 14.4) | 7.95% (1 in 12.6) | 2.58% (1 in 38.8) | |
| 100% (1 in 1) | 100% (1 in 1) | 42.8% (1 in 2.33) | 36.1% (1 in 2.77) | 16.1% (1 in 6.23) | |
| 100% (1 in 1) | 100% (1 in 1) | 100% (1 in 1) | 38.9% (1 in 2.57) | 37.5% (1 in 2.67) |
Board drops
Every ball that lands in a Silver, Gold, Emerald or Ruby bucket makes an extra roll for a pack on top of its normal payout. The bucket decides the pack: Silver → Green, Gold → Yellow, Emerald → Pink, Ruby → Blue. Grey, Bronze and Diamond buckets never drop packs, and there is no board source for Magenta packs. A dropped pack pops up on the bucket as a pickup — tap it within 10s or it disappears.
| Bucket | Base chance | Pack | With a level 100 Sticker Fox | World 4 dive board | Split ball |
|---|---|---|---|---|---|
| 0.0977% (1 in 1,024) | 0.293% (1 in 341) | 0.0244% (1 in 4,096) | 0.0244% (1 in 4,096) | ||
| 0.195% (1 in 512) | 0.586% (1 in 171) | 0.0488% (1 in 2,048) | 0.0488% (1 in 2,048) | ||
| 0.391% (1 in 256) | 1.17% (1 in 85.3) | 0.0977% (1 in 1,024) | 0.0977% (1 in 1,024) | ||
| 1.56% (1 in 64) | 4.69% (1 in 21.3) | 0.391% (1 in 256) | 0.391% (1 in 256) |
What multiplies the chance
- Sticker Fox — its 1★ ability raises Green and Yellow pack drops and its 2★ ability raises Pink and Blue, each by +200% at level 100 (+400% at level 200 once evolved). The bonus is linear: +100% means the bucket's chance doubles.
- The Sticker Fox pet card (World 1) multiplies pack drops by a further +2% / +4% / +6% / +9% / +12% at card stars 1–5.
- The Aurora Wyrm card (World 2) raises the whole rare-drop roll — packs and time candy — by +10% / +20% / +30% / +45% / +60%.
- Aurora Wyrm ribbons turn balls iridescent, and an iridescent ball rolls packs at ×2.
- World 4's dive board rolls packs at ×0.25 of the surface chance.
- Split balls (the Owl Sage's Ball Split) roll packs at ×0.25, matching their quarter-share loot.
All of these multiply together and the result is capped at 100%. The live, fully-buffed figure for your own loadout is shown in the game's rates panel; see Bucket Rates for the bucket odds themselves.
Sticker Fox by level
The fox's abilities, straight from its stat curve. "Gold Card Chance" (3★ only) is the chance that each non-gold 4★ or 5★ slot you open flips to its gold variant — the only way to raise gold odds.
| Level | Green & Yellow Pack Rate (1★) | Pink & Blue Pack Rate (2★) | Gold Card Chance (3★) |
|---|---|---|---|
| 1 | +0% | +0% | 0% |
| 25 | +48.5% | +48.5% | 2.42% |
| 50 | +99% | +99% | 4.95% |
| 75 | +149.5% | +149.5% | 7.47% |
| 100 | +200% | +200% | 10% |
| 200 (evolved) | +400% | +400% | 20% |
Other sources
Beyond the board, packs are handed out by most of the game's reward tracks. All of these open instantly, exactly like a board drop.
| Source | Packs | Notes |
|---|---|---|
| Free gift (Daily Rewards) | Every 8 hours, alongside 100 balls and 50 gems. | |
| Daily Quests weekly chests | 100 quest points: 150 quest points: | Chests reset with the weekly quest track. |
| Bonus Wheel | World 1: World 2: World 3: World 4: | One segment of the wheel is a pack. |
| Bingo reward track | Track points from completing bingo tiles; the 100-point grand prize includes a Magenta pack. | |
| Shop bundles | Deluxe Bundle: Premium Bundle: | |
| Sticker Vault | PINK safe (300 ★): BLUE safe (600 ★): GOLD safe (1,000 ★): | 24 hours cooldown between safes. |
| Tutorial | Once, during the album tour. |
Meadow Mole buried treasure
A Meadow Mole at 2★ buries a treasure chest on 3% of launches. Its loot is a weighted /30 table — 2,500 coins (11/30), 25 gold balls (6/30), 1 gem (6/30), 3 balls (6/30) or a sticker (1/30) — and the sticker branch hands you a single sticker straight into the album (revealed with a card flip). No pack is involved, and this is the only non-pack way to find a gold sticker.
| Sticker | Share of sticker chests | Per chest | Per launch |
|---|---|---|---|
| 3★ | 75% (1 in 1.33) | 2.5% (1 in 40) | 0.075% (1 in 1,333) |
| 4★ | 20% (1 in 5) | 0.667% (1 in 150) | 0.02% (1 in 5,000) |
| 5★ | 4% (1 in 25) | 0.133% (1 in 750) | 0.004% (1 in 25,000) |
| Gold 4★ | 0.75% (1 in 133) | 0.025% (1 in 4,000) | 0.0008% (1 in 133,333) |
| Gold 5★ | 0.25% (1 in 400) | 0.0083% (1 in 12,000) | 0.0003% (1 in 400,000) |
Sticker Cube — bonus sticker
Sticker Cube — "Sticky Surface": every pack you open has a chance to hold one extra sticker rolled from the same table (never gold). 0% at level 1, rising to 20% at level 100 (capped at 30%).
Opening a pack
- Packs open on arrival — a queued stack shows OPEN ALL ×N so you can rip through them in one go.
- Each slot reveals in turn: rarity ring, name, and — if you already own it — the Sticker Stars it paid (1★ = 1, 2★ = 2, 3★ = 3, 4★ = 4, 5★ = 5; gold double).
- A new sticker goes straight into its album slot; a duplicate normal sticker also adds a spare copy you can gift or spend in the Sticker Vault.
- Completing a set or the whole album with the last slot fires the celebration and puts the reward up for claiming — see completion rewards.
Each pack in detail
Green Sticker Pack
- Icon

- Colour
- GREEN #4eb56b
- Stickers
- 3
- Guarantee
- None — three straight rolls
- Per slot
- 1★ 58.1% · 2★ 30% · 3★ 10% · 4★ 0.998% · 5★ 0.209% · GOLD 0.656%
- Any gold in the pack
- 1.96% (1 in 51.1)
- Sources
- Silver bucket, Free gift, Bingo track, Tutorial gift
Yellow Sticker Pack
- Icon

- Colour
- YELLOW #f5c84a
- Stickers
- 3
- Guarantee
- None — three straight rolls
- Per slot
- 1★ 53.6% · 2★ 30% · 3★ 14% · 4★ 1.22% · 5★ 0.314% · GOLD 0.847%
- Any gold in the pack
- 2.52% (1 in 39.7)
- Sources
- Gold bucket, Bonus Wheel W1, Bonus Wheel W2, Bingo track
Pink Sticker Pack
- Icon

- Colour
- PINK #e35d9a
- Stickers
- 3
- Guarantee
- At least one 3★ or better in every pack
- Per slot
- 1★ 52.2% · 2★ 35.1% · 3★ 10% · 4★ 1.22% · 5★ 0.533% · GOLD 0.97%
- Any gold in the pack
- 7.95% (1 in 12.6)
- Sources
- Emerald bucket, Bonus Wheel W3, Bonus Wheel W4, Bingo track, Deluxe Bundle, PINK safe
Blue Sticker Pack
- Icon

- Colour
- BLUE #4ec5ff
- Stickers
- 3
- Guarantee
- At least one 4★ or better in every pack
- Per slot
- 1★ 44.9% · 2★ 35.1% · 3★ 16% · 4★ 1.49% · 5★ 1.07% · GOLD 1.44%
- Any gold in the pack
- 36.1% (1 in 2.77)
- Sources
- Ruby bucket, Quest chest 100 pts, Bingo track, Premium Bundle, BLUE safe
Magenta Sticker Pack
- Icon

- Colour
- MAGENTA #c55cff
- Stickers
- 3
- Guarantee
- At least one 5★ or better in every pack
- Per slot
- 1★ 50.5% · 2★ 28.1% · 3★ 17% · 4★ 2.1% · 5★ 0.714% · GOLD 1.56%
- Any gold in the pack
- 38.9% (1 in 2.57)
- Sources
- Quest chest 150 pts, Bingo track, GOLD safe
See also
- Sticker Albums — How the seasonal sticker album works — Endless Summer's 12 sets, rarities, gold stickers, duplicates, completion rewards and every way to earn stickers.
- Bucket Rates — Every reward, amount and chance for every bin in every world — coins, gold balls, gems, balls, portals, dice, sticker packs, time candy and pet cards.
- Sticker Vault — Spend Sticker Stars and spare stickers on the PINK, BLUE and GOLD safes — costs, rewards, how spares are counted and the 24 hours cooldown.
- Rates & Odds — Every chance in Ballin Tycoon on one page — bin landings, portals, sticker packs, candy, dice, pet cards, claw pulls, elusive and limited pets, Ball Rush, Mines, wheels, Jackpot Frenzy, Ball Grove and more, all computed from the game data.