Jackpot Frenzy
The Diamond-bin minigame: guaranteed floor loot, tilt rounds that grow a multiplier, the Fortune Wheel, and the Void Warden pet.
Overview
Jackpot Frenzy is the game's big-money minigame. It opens when a ball lands in the Diamond bin on the plinko board, or when the Bonus Wheel stops on its JACKPOT slice. You start with a guaranteed floor of loot, then play rounds of 50 balls that pour coins, gems, balls and gold balls into your pot and grow a multiplier. After every round you choose: END and cash out at the current multiplier, or CONTINUE and spin the Fortune Wheel for another round — at the risk of busting back to ×1.
The Fortune Wheel also carries a tiny PET slice: land it and you win the Void Warden, the only source of this pet.
How to trigger it
- Land in the Diamond bin — the rarest bin on every board. Its exact chance per world is on Bucket Rates.
- Roll the JACKPOT slice on the Bonus Wheel (1% (1 in 100)).
- Raise the odds: Void Warden 3★ Jackpot Chance (+5.0% at Lv 100) boosts both the Diamond bin and the wheel slice, and the Jackpot Charm pet item adds +2%.
The floor (guaranteed loot)
Every Frenzy starts with a floor you can never lose — even bailing out mid-round pays it. The floor scales by +25% per world (×1 in Classic up to ×1.75 in Maelstrom). Coins are shown at base value: the coin floor also rides the world coin rate and your Coin Gain bonuses. Gold balls, gems and balls are flat (1,000 / 125 / 125 in World 1).
| World | Scale | Coins | Gold balls | Gems | Balls |
|---|---|---|---|---|---|
| W1 Classic | ×1 | ||||
| W2 Aurora | ×1.25 | ||||
| W3 Flora | ×1.5 | ||||
| W4 Maelstrom | ×1.75 |
Choose your tilt
Each round opens with "CHOOSE YOUR TILT". A lean shapes where the balls fall — and trades 10 balls for the bias:
- LEAN LEFT — 40 balls, favours the BALLS bucket.
- NO TILT — 50 balls, favours the centre MULT bucket.
- LEAN RIGHT — 40 balls, favours the GEMS bucket.
Exact landing odds per bucket (the game only hints at these — finding the paying tilt is part of the play):
| Bucket | LEAN LEFT | NO TILT | LEAN RIGHT |
|---|---|---|---|
| 35% | 12% | 10% | |
| 32% | 25% | 15% | |
| 8% | 30% | 8% | |
| 15% | 22% | 32% | |
| 10% | 11% | 35% |
Bucket payouts
Balls launch every 0.5s. Five buckets sit under the pegs: four pour loot straight into your pot, and only the centre MULT bucket grows the multiplier.
| Bucket | Each landing pays |
|---|---|
| +0.1× to the multiplier — a Mega Strike (5% chance) lands double, +0.2× | |
Round end: END or CONTINUE
When the balls run out you see your loot so far, your cash-out at the current multiplier, and the Fortune Wheel's odds for this round.
- END — collect: floor + (everything earned × multiplier).
- CONTINUE — spin the Fortune Wheel. CONTINUE or PET → next round with +0.5× multiplier, a fresh set of balls and your pot intact. END → BUST: you still keep every coin, gem, ball and gold ball earned, but at ×1 — the multiplier is lost.
- BAIL OUT mid-round (the X) forfeits the round's loot and pays the floor only.
The Fortune Wheel
100 slices. Round 1 is 69 CONTINUE / 1 PET / 30 END. Every round survived moves 3 slices off CONTINUE (never below 2) while PET grows by 1 (capped at 29) and END takes the rest — so your true survival odds (CONTINUE + PET) fall by 2 points a round. An active Void Warden with its 2★ Jackpot Wheel Continue swaps a flat 2 END slices into CONTINUE.
| Round | CONTINUE | PET | END | Survive | With Void Warden 2★ |
|---|---|---|---|---|---|
| Round 1 | 69% | 1% | 30% | 70% | 72% (END 28%) |
| Round 2 | 66% | 2% | 32% | 68% | 70% (END 30%) |
| Round 3 | 63% | 3% | 34% | 66% | 68% (END 32%) |
| Round 4 | 60% | 4% | 36% | 64% | 66% (END 34%) |
| Round 5 | 57% | 5% | 38% | 62% | 64% (END 36%) |
| Round 6 | 54% | 6% | 40% | 60% | 62% (END 38%) |
| Round 7 | 51% | 7% | 42% | 58% | 60% (END 40%) |
| Round 8 | 48% | 8% | 44% | 56% | 58% (END 42%) |
| Round 9 | 45% | 9% | 46% | 54% | 56% (END 44%) |
| Round 10 | 42% | 10% | 48% | 52% | 54% (END 46%) |
Payout formula
- Each currency
- floor + round((earned − floor) × multiplier × (1 + Jackpot Loot Boost))
- Jackpot Loot Boost
- Void Warden 1★ — +0.00% at Lv 1 → +10% at Lv 100, applied to every cash-out.
- Gems
- × Crystal Cat 3★ gem bonus (Crystal Cat).
- Gold balls
- × your gold-ball gain bonuses (Marquee, pet items, cards).
- Bust
- same formula with multiplier = 1.
- Example
- World 1, 12 COINS landings (12,000 coins) and 10 MULT hits (×2): 50,000 + 12,000 × 2 = 74,000 coins.
The Void Warden
The Void Warden LEGENDARY is an exclusive pet: it is never in the claw machine and only drops from the Fortune Wheel's PET slice (1% on your first spin, climbing 1 point per round). Landing it also counts as a CONTINUE. The grant rolls the normal 0.1% (1 in 1,000) shiny chance, and duplicates fuse it to 2★ and 3★.
| Star | Ability | What it does | Lv 1 → Lv 100 |
|---|---|---|---|
| 1★ | Jackpot Loot Boost | Multiplies the payout from every Jackpot Frenzy cash-out. | +0.00% → +10% |
| 2★ | Jackpot Wheel Continue | While active: +2 CONTINUE slices on the Fortune Wheel (−2 END). | +1.6% |
| 3★ | Jackpot Chance | Boosts the Diamond Jackpot chance — bucket landings and the Bonus Wheel alike. | +0.00% → +5.0% |
Full page: Void Warden.
Trophies
| Trophy | How to earn it | id | |
|---|---|---|---|
| First Jackpot! | Land a ball in the Diamond bin for a Jackpot. | milestone_first_jackpot | |
| Lucky Five | Hit 5 Jackpots (lifetime). | milestone_jackpot_5 | |
| Fortune Favored | Hit 25 Jackpots (lifetime). | milestone_jackpot_25 | |
| Jackpot Hunter | Hit 100 Jackpots (lifetime). | milestone_jackpot_100 | |
| Classic Diamond | Land in the Diamond bin on the World 1 board. | milestone_diamond_w1 | |
| Aurora Diamond | Land in the Diamond bin on the World 2 board. | milestone_diamond_w2 | |
| Flora Diamond | Land in the Diamond bin on the World 3 board. | milestone_diamond_w3 | |
| Void Warden | Win the Void Warden pet from Jackpot Frenzy. | milestone_void_warden |
Tips
- NO TILT is the multiplier tilt: 30% of its 50 balls hit MULT, about 15 hits → +1.5× per round before Mega Strikes.
- The multiplier only scales what you earned — the floor is added flat. Early on the floor dominates, so cashing out after one round is rarely wrong; deep runs are where the multiplier pays.
- Survival odds fall 2 points per round: 70% → 68% → 66%… A bust keeps the loot, so the real cost of a failed spin is only the multiplier.
- Frenzies opened from a higher world start with a bigger floor and bigger COINS landings — trigger them where you play deepest.
See also
- Bucket Rates — Every reward, amount and chance for every bin in every world — coins, gold balls, gems, balls, portals, dice, sticker packs, time candy and pet cards.
- Bonus Wheel — Fill the portal meter (200 portals) to spin the Bonus Wheel: coins, gems, balls, gold balls, a sticker pack or a 1% Jackpot Frenzy.
- Void Warden — Void Warden — legendary elusive pet. Boosts the Jackpot Frenzy loop.
- Trophies — Every trophy in the game — 168 across CHAMPIONS, TITLES, MILESTONES, BOSS RAID, BALL GROVE, EVENTS — with its art, exactly how to earn it, the stat it tracks and its tier colour.